Oculus

Overview
Oculus is a  Rare  Chikara that grants the Holder greater eyesight, thermal and infrared vision through opaque surfaces, and greater accuracy.

AMR/AP Rounds
The Holder carries an anti-materiel rifle with a scope, zooming in with the mouse wheel will zoom in and allow the Holder to look through the scope and will fire by clicking. The Holder can fire without zooming in, but is less accurate and will deal less damage. Additionally, the Holder carries Armor Piercing rounds with them, dealing  15 - 20  damage on hit, this damage is tripled when landing a headshot.
 * The AMR can only fire every  3  seconds.
 * When zooming in, the Holder is slowed by  95% .

Trained Soldier
The Holder has 150  stamina capacity. The normal stamina capacity is 100 .

Combat Knife
The Holder carries a combat knife that can be equipped by pressing (F). Combat Knife increases default attack damage by  +3  damage. Combat Knife replaces the default attack whether it is equipped or not.

Hyper-Optic Vision (X)
The Holder can switch through different modes of vision that deliver certain effects. Grants no effects.
 * Normal Vision

Allows the Holder to see in the dark.
 * Night Vision

The Holder's vision is replaced with thermal filter, showing all visible player's heat signature. Thermal Vision also grants True Sight .
 * Thermal Vision

Creates a grey film grain over the Holder's screen, highlighting nearby players and showing them through walls over  100  studs away.
 * Infrared Vision

Crouch/Roll (C)
Pressing (C) will roll in the Holder's facing direction. Holding (C) will crouch down, the Holder gains  5%  damage reduction and cannot be Exhausted.