Agony

Overview
Agony is a Chikara only known through pain. Normally, the holder has the strength of an average human, though if attacked, the holder's strength increased by what we'll call Dels (units of pain). Dels will increase equal to the amount of damage dealt, 0.2% of the damage will be added as Dels. As such, strength (damage) will also increase, equal to the amount of Dels accumulated. If not attacked for more than 10 seconds, the holder will gradually lose Dels. Thus, returning to a normal state again.

Misery's Vengeance
The holder receives the following effects the more damage they take:
 * Below  75%  their maximum health, the Holder receives  5%  more damage reduction and  10%  more movement speed. However, the holder's attacks are slower by  5% .


 * Below  50%  their maximum health, the Holder receives  15%  damage reduction and  20%  more movement speed. However, the Holder's attacks are slower by  10% .


 * Below  25%  their maximum health, the Holder receives  30%  damage reduction  35%  more movement speed. However, the holder's attacks are slower by  20% .

El Gato (X)
Charges a sweeping kick in the air that deals moderate damage and causes anyone hit to be Slowed by  50% . If the holder charges for  3  seconds, then sweeps the air with a devastating kick which travels  10  studs, creating a wave of air the deals  10 - 30  damage to anyone it touches.

Torment (C)
The holder charges forward  8  studs in the direction they're facing, dealing  5  damage if the Holder hits a player.

Heartbeat (V)
The holder's heart beats heavily and rapidly, shaking the area around the hold and blurring the vision of anyone nearby while simultaneously regenerating  75%  of the holder's health over  10  seconds.